Character Update: Basic animations
Finally, I still have a lot to learn about characters and animations, but I believe I'm at a sufficient level to start working and improving this along the way, I hope to receive feedback on the characters as well as new ideas on discord, so see you there
Update 11/12/23: Characters
First version of the animated character:
- Run
- Idle
- Horizontal Strike
- Vertical Strike
- Holding
- Holding Running
Files
World Build Asset Pack - 0.2.zip 2.7 MB
Nov 12, 2023
Get World Build - Top Down Pixel Art Asset Pack 32x32
World Build - Top Down Pixel Art Asset Pack 32x32
Farm environment and Animated character
More posts
- Tree Update - New ModelsNov 25, 2023
- Character Update: Watering AnimationNov 16, 2023
- Character Update: Walk animationsNov 15, 2023
- Wolrd Build - Complete rework updatesNov 09, 2023
- Pixel Crawler - Vegetation UpdateMar 28, 2023
- Pixel Crawler - Wood HousesDec 17, 2022
- Pixel Crawler - Farm Pack UpdateDec 11, 2022
Comments
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I really like the Half-Kaizereque aesthetic. However, the perspective is lower than 3/4 top-down, so shouldn't the hands of the run downward sprite go quite a bit higher? And the knees a bit higher as well? [I would have posted this to Discord, but note that the invite link didn't work for me.]